Posted inOpinion

How to speed up metaverse adoption? Localise it

The need for localisation in the metaverse and its impact on adoption

By localising metaverse experiences and content, it will be possible to reach a broader audience and increase user engagement

As the popularity of metaverse experiences continues to grow, it is becoming increasingly evident that localisation is essential for mass adoption. The metaverse is a term used to describe a virtual world where users can interact with each other through the web, virtual reality (VR), augmented reality (AR), and other immersive technologies using an Avatar. With the potential for limitless possibilities, it is no surprise that the metaverse is drawing attention from a diverse global audience.

However, as with any new technology, there are challenges to overcome. One of the biggest challenges facing mass adoption of the metaverse is localisation. The metaverse is a global platform, and to achieve mass adoption, it needs to cater to a diverse audience. This means it’s essential to localise metaverse experiences and content to suit the needs of different cultures and languages.

Localisation involves adapting content and experiences to meet the cultural, linguistic, and other requirements of different regions. It is more than just translating words; it is about adapting the content to suit the local context. English may be the lingua franca of the internet, but it is by no means the only language spoken in the world.

To truly reach a global audience, the digital universe must support a wide range of languages. This goes beyond providing real time translation. There must also be culturally relevant content that resonates with users in different regions. And this will include everything from language to cultural references, graphics, and user interfaces.

By localising metaverse experiences and content, it will be possible to reach a broader audience and increase user engagement. It will also help to eliminate barriers to entry and foster a sense of inclusivity. Localisation can help increase revenue for metaverse developers as it creates more opportunities for monetisation.

Localising metaverse experiences and content is crucial for driving mass adoption and aiding in the evolution of customer behaviour and engagement within the digital world. The metaverse has the potential to transform how we interact with each other and with the world around us and, by embracing localisation, we can ensure that the metaverse is accessible to everyone, regardless of their language, culture, or location.

Beyond user relevance and resonance, there are additional benefits of localisation. However, it’s important to note the virtual world will not be driven by one overarching aesthetic or ‘owner’. A localisation approach supports in adhering to regional rules and regulations along with:

Increased engagement and interaction

Localising content in the metaverse can help brands increase engagement and interaction with users from different countries and cultures. As the metaverse is a global platform, brands need to adapt their content to meet the linguistic and cultural requirements of users from different regions. By localising content, brands can communicate more effectively with users, build trust, and increase engagement.

One example of a brand that has successfully localised content for the metaverse is luxury fashion house Gucci. It created virtual clothing items that users can purchase and wear in the metaverse. The items are designed to reflect regional fashion trends and are available in different languages and currencies. By localising their virtual clothing items, Gucci has been able to connect with users from different regions and increase engagement in the virtual world.

Improved user experience

Localising content in the metaverse can also improve the user experience. Users are more likely to engage with content that is tailored to their needs and preferences. By localising content, brands can provide a personalised experience for users, which can improve user satisfaction and loyalty. For example, localising a virtual store to include local pricing and payment methods can make the purchasing process more convenient and accessible for users.

Another example of a business that has improved the user experience in the metaverse through localisation is the gaming company Riot Games. It localised its popular game ‘League of Legends’ for different regions by adapting character names, dialogue, and content to suit local cultures. This has helped to create a more immersive experience for users and has increased engagement in the game.

Cultural understanding

Localising content in the immersive world is also important for cultural understanding. Different cultures have different values and beliefs, and businesses need to be mindful of these differences when creating content for the metaverse. By localising content, businesses can ensure their content is culturally appropriate and respectful, which can help build trust and foster positive relationships with users. This can be demonstrated through Avatar outfits made available and the style and build of the Avatar for customisation and personalisation.

Diversity and inclusivity

Localisation in the digital universe also promotes diversity and inclusivity. By creating virtual environments that are tailored to the needs of users in different regions, the metaverse can break down cultural barriers and promote cross-cultural understanding. This is particularly important in today’s globalised world, where people from different backgrounds and cultures are increasingly interacting with each other.

By adapting the metaverse to the specific needs and preferences of users in different regions, we can create a truly global phenomenon that has the potential to transform human interaction and commerce. Localisation really is crucial for the mass adoption of the metaverse and for it to realise its potential as the next iteration of the internet. Whether you are a developer, a business owner, or simply a curious observer, it is important to recognise the importance of localisation and work towards creating a metaverse that is accessible and appealing to everyone.

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Sandra Helou

Sandra Helou

Sandra Helou is Co-Founder & Chief Commercial Officer at Metapolis. Sandra Helou has emerged as one of the most prominent figures in web3 development – first in her role as head of metaverse and...